LOST Companion public live v0.3.1 ▾ A spoiler-safe episode guide for first-time viewers of LOST. Open →Mysteries trackerCharacter indexStaging
Friends Companion public live v0.3.1 ▾ An episode-by-episode rewatch companion for Friends. Open →Staging
Poker Night private invite only live v0.53.1 ▾ Live poker tables and a running ledger for the home game. Recent updates v0.53.1 · 2026-07-23 Your two hole cards always sit side by side (site/index.html): each .seat .cards .card.hero is capped at calc(50% - half the gap) with aspect-ratio:…Up next Ledger accuracy overhaul, then feature-parity sweep.Open →StagingRequest invitation Send request
Travel private invite only live v0.14.1 ▾ Trip plans and itineraries, for invited travelers. Up next Becoming “Waypoint” — plus audit punch-list triage.Open →Admin pageStagingRequest invitation Send request
Roguebash public live v0.12.0 ▾ A roguelike platform-fighter — climb a single-elimination bracket, drafting class upgrades between fights. Recent updates v0.12.0 · 2026-07-20 caster-vs-warden was REVERSED at tier 0 (0%) and a hard counter (~97-100%) at tier ≥1 — the Warden could never close on a kiting Caster; the same…Favorites won ~80-100% where the ±12% tilt implies ~55-68% (several near-100).The boss was bimodal: melee (striker/warden) beat it ~90-100% at tiers 1-3, casters ~17-22%, and EVERY class lost (0%) at tier 0.…and 6 more in the changelogOpen →Staging
Neon Survivor public live v0.1.0 ▾ A neon “bullet-heaven” survival roguelite — six ships, weapon drafting, and five bosses. Recent updates v0.1.0 · 2026-07-20 Moved the single-file game game.html → public/index.html so it serves cleanly as the static-assets root (README and other docs stay out of the…Pre-Atlas: the game itself was built iteratively (6 hulls, 9 weapons + passives + mods, drafting, 5 bosses, adaptive generative music,…Open →Staging
BombaTime public live v0.1.0 ▾ A bomb-defusal puzzle race — crack ciphers, wiring, and logic modules before the timer runs out. Recent updates v0.1.0 · 2026-07-20 Reorganized into a clean static-assets layout: index.html + src/ moved under public/; server.py (local no-cache dev server) repointed to serve…Pre-Atlas: the game itself was built by Zac — bomb-defusal flow with per-difficulty timers (2/3/4 min), a 3-2-1-DEFUSE countdown, an abort-confirm,…Open →Staging
Compass private live v0.2.0 ▾ Personal life management — checklists and a bill calendar. Recent updates v0.2.0 · 2026-07-07 M2 — Checklist. Live at /todo: flat list of items with title, notes, optional due date; add / edit / complete / un-complete / delete. Open items sort…Module split per the incubator rule: src/shell.js (shared layout), src/todo.js (feature module mounted at /todo), src/index.js (spine).Guard 403 now reports which hostname the request arrived on (debugging aid).…and 2 more in the changelogUp next M2: the checklist module.Open →Staging
Tinglish private live v0.2.0 ▾ A Thai–English learning chat — live AI translation, romanization, and tap-to-explain word breakdowns. Recent updates v0.2.0 · 2026-07-18 Ported to the Atlas Cloudflare Workers pipeline. Backend rewritten from an Express server to a Hono Worker (src/index.js); message storage moved from…Replaced the nanoid dependency with a small Workers-native id generator (crypto.getRandomValues).Frontend moved public/ → site/ (served via Workers static assets); markup, styles, and client JS are unchanged.…and 1 more in the changelogOpen →Staging
The Illuminated Bower private on hold v0.3.1 ▾ Euchre tournaments and live tables, played right in the browser. Up next Parked — game-table UI direction already sketched.Open →Admin consoleStaging
Helpdesk Hero public live v0.2.0 ▾ An IT help-desk RPG — clear coworkers’ tickets with the best-matched stat across a two-day campaign. Recent updates 2026-07-19 The break-room table is now interactive: press E to take a real break. Your character sits in the nearest chair (new side-seated pose, flips to face…Player movement/animation is suspended while seated; if focus is already full you still get to enjoy the chair (flavor line, no gain).Open →Staging
Stock Market Sim public live v0.1.0 ▾ A historical stock-trading game — trade a hidden price window day by day, with shorts, margin, and options. Recent updates v0.1.0 · 2026-07-20 Ported the entire Python game engine (server.py, ~1,100 lines) to a Cloudflare Worker: (ASSETS binding, run_worker_first), intercepts every /api/*…API is a drop-in match for the existing web/app.js client (same method, path, gameId body field, and response shape for every endpoint) — the…Verified locally without deploying: node --check on both modules; Black-Scholes parity with Python to 6 decimals; a full mocked-feed game flow (daily……and 1 more in the changelogOpen →Staging
Bell to Bell public live ▾ An intraday day-trading game on real 1-minute market data — trade a masked historical session from premarket to the closing bell. Open →Staging
IT Bible private live v0.0.1 ▾ A searchable knowledge base of IT-certification study notes. Open →Staging
Publication private live v0.3.0 ▾ A release-readiness dashboard — track each project’s path to a Google Play launch. Recent updates v0.3.0 · 2026-07-18 Self-healing schema (ensureSchema in src/index.js) — the DB sets itself up on first request after a deploy (creates tables on a fresh DB, backfills…Request Publication intake — POST /api/requests (bearer-authed via INTAKE_TOKEN): creates a requested release carrying the prod snapshot reference…requested release status + snapshot-reference display on the release page (linked repo@commit + prod URL) + a "requested" dashboard tile.…and 4 more in the changelogUp next In staging — first prod release next.Staging
Team private live v0.22.0 ▾ The team's internal front door — projects, access, releases, and directory. Recent updates v0.22.0 · 2026-07-24 Role→GitHub sync outcomes are now persisted onto each roles row (gh_sync_status / gh_sync_detail / gh_sync_at, migration 0013). Every…0013_role_gh_sync.sql — additive nullable columns on roles. Apply with wrangler d1 execute team-access --remote…Open →Staging
Dev Hub private live v0.33.0 ▾ Dashboard of every project — status, changelogs, and plans. Recent updates v0.33.0 · 2026-07-24 The IAM People table now shows when a person's GitHub access didn't sync. Reading the sync outcomes now persisted on the team roles rows (team 0.22.0…Handle validation on save — the "Add / edit a person" form now blocks a malformed GitHub handle (mirrors the server rule) and, best-effort, warns…Up next Team spend panel handoff, then granular access controls.Open →
Lantern private live v0.9.0 ▾ Product-audit sweeps that shine a light on the other projects. Recent updates v0.9.0 · 2026-07-18 Design beam v1.0 → v2.0. Re-scoped from a general "does it look intentional?" audit to the VISUAL-SYSTEM beam (tokens · scale · hierarchy · brand).…New scanner tools/design-scan.js (deterministic, zero-LLM): token inventory, colour drift, spacing/type-scale adherence, palette discipline. Poker…Beam pages are now standards storefronts. build.js renders an "Aligned to" column mapping each test to its standard (progressive — appears once a…Up next Travel sweep triage.Open →Poker sweepStaging